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Post by badgersmaker on Jun 7, 2010 12:25:55 GMT
According to the latest producer note, bases will now count towards factional occupation.
Do you think this is worth blowing them up?
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Post by Todra on Jun 8, 2010 10:14:49 GMT
To be honest, of they are finally addressing the player base issue then I'd like to see a complete revamp of the entire system/mechanism.
The current setup doesnt really do anything and are only a credit sink IF people can be arsed to blow them up.
I'd like to see them have both an "active" role in the PCMG/GCW calcs, AND be something dynamic that players will want and possibly need to interact with.
I kinda outlined my idea for a dynamic base that a guild or player city could "grow" to you before. That would be my ideal scenario with player bases.....
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